Assignment #1 (due October 1)

Problem 1

Design and implement a Bresenham type algorithm for rasterizing an ellipse whose axes form agle 45 degrees with the axes of the coordinate system.

Problem 2

Construct a VRML world performing a mechanical system simulation, using a variety of VRML capabilities, like interaction and animation. Here are some suggestions (which you could implement in full, or in part, aiming for 4 hours worth of your time).
Marek Rychlik <rychlik@u.arizona.edu>
Last modified: Tue Sep 16 09:57:49 MST 2003