#include "colors.inc" // The include files contain #include "stones.inc" // pre-defined scene elements #include "textures.inc" // pre-defined scene elements #include "shapes.inc" #include "glass.inc" #include "metals.inc" #include "woods.inc" camera { location <8, 3, 4> look_at <2, 0, 0> } intersection { sphere { <0, 0, 0>, 4 } cylinder { <2, 0, -4>, <2, 0, 4> 1 } texture { pigment { color Yellow } } } plane { <1, 0, 0>, 0 pigment { checker color Black, color White } } plane { <0, 1, 0>, -1 pigment { checker color Red, color Blue } } light_source { <4, 5, 6> color White}